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Creating Dry Mud Surfaces Using Voronoi

Friday, March 07th, 2008 | Author:

Among the functions of TG2 we can find the function called “Voronoi”. If you’re well schooled in World Machine, you know that it can sometimes be a helpful one. The following is one possibility to use the Voronoi function to create dry, cracked ground. more…

Category: How to.., Pro | 4 Comments

Strata via Imagemap Shader

Friday, March 07th, 2008 | Author:

Strata are layers of rock as you know them from the Grand Canyon or other rock faces. We can, again, easily simulate these coloured layers in TG2. more…

Category: Beginner, How to.. | Leave a Comment